NOW LET US – AI RAG SaaS Studio TP.HCM
NOW LET US
Digital Product Studio
Back to news
DEV-TOOLS...3 min read

I Stored a Website in a Favicon

Share
NOW LET US Article – I Stored a Website in a Favicon

An intriguing tech experiment demonstrating how to encode an entire HTML website into the RGB pixels of a favicon and decode it back using JavaScript.

A while ago I wrote about storing two bytes inside my mouse's DPI register.

It wasn't useful. It wasn't practical. But it did something unfortunate to my brain.

Once you've successfully hidden data somewhere it doesn't belong, you start looking at everything as potential storage.

A monitor is storage.

A keyboard is storage.

A BIOS splash screen is (maybe) storage.

A favicon is storage.

And yes, here we are.

Every website has a favicon. It's that little icon in your browser tab. Usually you upload it once and then never think about it again. But. A favicon is just an image. An image is just pixels. And pixels are just bytes.

So of course I wondered if I could store something inside one.

The idea

My first thought was steganography.

Steganography is basically about hiding data in an image without making it obvious. You take a perfect normal photograph and modify a few bits so it secretly contains a message.

The favicon itself (at least in my demo) doesn't need to look like an icon. It could become pure storage.

Every pixel has red, green and blue values. That's three bytes.

If I wanted to store text, I could just take the UTF-8 bytes of the text and write them directly into the RGB channels.

The browser doesn't care what those bytes represent. To the browser they're colors. To me they're HTML.

Building a favicon website

I started with a tiny HTML payload:

<h1>Website in a Favicon</h1>
<p>Everything you're reading right now was decoded from favicon pixels.</p>

The process is pretty straightforward.

First I convert the HTML into bytes using TextEncoder

.

Then I prepend four bytes containing the payload length.

The length header is important because the image itself may contain unused pixels at the end. If there's no length value, there's no way to know where the real payload stops.

Once I have the byte array, I start filling pixels.

The first byte becomes the red channel of the first pixel.

The second byte becomes the green channel.

The third byte becomes the blue channel.

Then the next pixel. And the next. And the next…

Eventually the entire HTML document exists as colored pixels.

The resulting image looks like visual noise.

Very small

What surprised me most wasn't that it worked, to be honest. It was how small the resulting image was.

The payload ended up being 208 bytes.

Adding the 4-byte header brings the total to 212 bytes.

Since every pixel stores three bytes, I needed:

  • 212 bytes total
  • 71 pixels
  • A square image large enough to contain them

The smallest square that works is 9x9 pixels.

That's only 81 pixels.

The final stats looked like this:

  • Payload: 208 bytes
  • Image size: 9x9 pixels
  • Capacity: 239 bytes
  • Used: 87%

Somehow a whole little website (okayy, html with some styling) fits inside an image that's smaller than the usual favicon.

Reading the website back out

Storing data is only half the problem. The other half is getting it back.

Browsers already have everything needed for this.

  • The favicon gets loaded as image.
  • The image gets drawn onto a canvas.
  • The canvas API lets JavaScript read every pixel.

Once I have the pixel data, I simply reverse the process.

  • Read the RGB values.
  • Reconstruct the byte array.
  • Read the first four bytes to determine the payload length.
  • Extract the payload.
  • Decode the UTF-8 text.

At that point I have the original HTML again.

The browser read a website out of its own favicon.

The important catch

The favicon doesn't actually contain the whole website itself.

It contains the content of a website.

You still need a tiny bootstrap loader to decode the image.

Without the JavaScript the favicon is just a PNG (which contains your website content).

For showing this scenario the site includes a "Render Website" button. It reads the favicon, decodes the HTML, and replaces the page with the reconstructed content.

Is this useful?

No, of course not.

The amount of data you can store is tiny. The page needs JavaScript to bootstrap itself. There are dozens of better ways to distribute a small HTML document.

But at the end its about testing the boundaries, right?

A favicon feels like a very specific thing. It's supposed to be an icon.

But at the end it can just be a PNG.

And a PNG file is basically just bytes.

And this is probably the smallest website I've built…

© 2026 Now Let Us. All rights reserved.

Source: Hacker News

Advertisement
Ad slot ready: 5887729102

More in this category

NOW LET US Related – Where to Find the Colors Your Screen Can't Show You

dev-tools

Where to Find the Colors Your Screen Can't Show You

There are colors in the real world that digital screens, cameras, and games simply cannot display due to the limitations of color spaces. This article explains the science of human color vision and guides you on where to experience these ultra-saturated hues in nature.

NOW LET US Related – There are no instances in ATProto

dev-tools

There are no instances in ATProto

A clear explanation of why the concept of "instances" does not exist in ATProto (the protocol behind Bluesky), highlighting the fundamental architectural differences between ATProto and Mastodon/ActivityPub.

NOW LET US Related – A Perceptron in Age of Empires II

dev-tools

A Perceptron in Age of Empires II

A developer has successfully built operational logic gates and a basic Perceptron (neural network) inside Age of Empires II using the game's scenario editor, using goats as signal carriers.

NOW LET US Related – The founder's playbook: Building an AI-native startup

dev-tools

The founder's playbook: Building an AI-native startup

AI is reshaping how startups are built. This playbook guides founders on leveraging AI across every stage of development—from Idea and MVP to Launch and Scale—to optimize resources and drive efficiency.

NOW LET US Related – Data Compression Explained (2012)

dev-tools

Data Compression Explained (2012)

An introduction to the fundamental concepts of data compression, explaining lossless and lossy compression, information theory limits, and the role of modeling and entropy.

NOW LET US Related – TIL: You can make HTTP requests without curl using Bash /dev/TCP

dev-tools

TIL: You can make HTTP requests without curl using Bash /dev/TCP

Learn how to make raw HTTP requests and debug network connectivity inside minimal Docker containers using Bash's built-in /dev/tcp redirection, without needing curl or wget.

EXPLORE TOPICS

Discover All Categories

Deep dive into the specific technology sectors that matter most to you.